Gentile, M., Città, G., Perna, S., Signa, A., Dal Grande, V., Ottaviano, S., La Guardia, D., & Allegra, M. (2019). “The role of disposition to critical thinking in digital game-based learning”. International Journal of Serious Games, 6(3), 51-63.
Perna S., Signa A., Gentile M., Città G., Dal Grande V., Ottaviano S., La Guardia D. Allegra M. “Quando il gioco si fa serio: uManager” (2019) Atti Convegno Nazionale DIDAMATICA 2019.
Gentile, M., Città, G.,Perna, S., Signa, A., Reale, F., Dal Grande, V., Ottaviano, S., La Guardia, D., Allegra, M. “The effect of disposition to critical thinking on playing serious games” (2018) To be published in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10653 LNCS.
Gentile, M., Perna, S., Città, G., Ottaviano, S., Dal Grande, V., La Guardia, D., Allegra, M. Using the educational potential mapper to design an adaptive serious game: The “uManager” case study
(2017) Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10653 LNCS, pp. 251-253.
S. Perna, F. Lo Monaco, G. Città, V. Dal Grande, M. Gentile, D. La Guardia, S. Ottaviano, M. Allegra (2017) Educational Potential Mapper – A Semantic-Based Tool for Analysing and Designing Serious Games, INTED2017 Proceedings, pp. 8298-8307.
Gentile, M., Città, G., Ottaviano, S., La Guardia, D., Dal Grande, V., Allegra, M., & Jarvinen, A. (2016, December). A semantic frame approach to support serious game design. In International Conference on Games and Learning Alliance (pp. 246-256). Springer, Cham.
Dario La Guardia, Manuel Gentile, Valentina Dal Grande, Simona Ottaviano, Mario Allegra “A Game Based Learning Model for Entrepreneurship Education” (2014), Social & behavioral sciences.